Patch v1.0.0.13
Catto Boi Forever » Devlog
this is a long one! get ready!!!
- Fixed issue where clearing a room in Chasedown crashes the game in multiplayer.
- Fixed issue where if you were in a "hub" room, and you were in a gamemode that would automatically end the level after 5 minutes, the game would then crash when attempting to end the level.
- Fixed issue where clearing a mod room would crash the game.
- Fixed issue where loading mods that don't have scripts would crash the game. For sure this time! (I hope. I compile in VM to test, but YYC is more strict...)
- FINALLY fixed issue where you could not unlock certain achievements when getting all diamonds or enemy kills. The fix was ridiculous. Your progress is still there, don't worry!
- Added warning for quest interactions in multiplayer.
- Added version number to window title.
- Fixed issue where disconnecting whilst having a melee weapon equipped would crash the game.
- Fixed issue where dying whilst still having a flag would drop the flag in a hard-to-get spot in CTF. Now it should return the flag back to base.
- When joining a server manually, its details will automatically be filled out next time at the join menu.
- The master server list should refresh slightly better.
Files
catto-boi-forever-windows.zip 58 MB
Version 1.0.0.13 1 day ago
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